Friday, December 19, 2014

Here is the final result. Realistically probably won't come back to fix minor issues. There's always room for improvement but this was so freaking fun.
lol here it is before motion blur

Thursday, December 18, 2014

update, almost finished. Due tomorrow, taking a break to party. brb suckas

Saturday, November 29, 2014

50% from Abandonment




Check out my latest progress. I'm maybe halfway finished. Gotta pick up the paceeeeeeee.

Oh, and the audio is synchronized.

Thursday, November 13, 2014

Fall of a Man

Just an update on my Smell Animation progress. Added the arms along with some squash and stretch. Still need to animate the fingers for some of that good good overlap.

Saturday, October 11, 2014

Poser of a Prodigal Son

Animation was the first area of APCG (formerly Applied Computer Graphics and now Computer Animation and Game Development or CAGD for short) that I realized I didn't want to pursue. And now it's like "frick, this is one of the only areas I'm enjoying right now." Life sucks.

So anyway, here's the latest version of my Smell animation (props to Bear). Per the advice of my Peer Mentor as well as my Instructor, added some visual direction to the beginning. Next is adding a tux to Paul and repainting Howard's skin weights. 



As a Bonus Jonas, here's also a short posing and splining exercise (props to Mark Pullyblank and his CGTutors' tutorial on YouTube).



Now go do something productive instead of wasting your time on this shite.

Sunday, September 28, 2014

Smelling Animation Part 1

I'm working on an animation for my class. Here's the progress so far after blocking out the poses:


Tuesday, March 18, 2014

Super Old Bros.



Team up with a friend to escape from the depths of Hell by solving puzzles and flipping gravity in this Cooperative Puzzle-Platformer!!

My classmate and I built a game during the past two semesters at Chico State (Spring 2013 - Fall 2013). It all began with me following some GameMaker tutorials to familiarize myself with the program, and we ended up with a pretty solid game so far.

Click here to download the game and try it out!

Necroflora





This was a creature project created for my 3D Character Modeling class taken at CSU Chico during the Fall 2014 semester.

Click here to watch the turntable!


Wilson "Will San" the Weeaboo Rabbit




This is Wilson and he likes Anime. I created this for my 3D Character Modeling class at CSU Chico during the Fall 2013 semester.

Click here to watch the turntable!


The Charleston


This was a dance created for 3D Animation during the Spring 2013 Semester at CSU Chico. He is doing the Charleston.

Click here to watch the video!

Kokiri Forest Remake




This was a group project for 3D Modeling during the Spring 2013 Semester at CSU Chico. We had to create a scene so we decide to recreate Kokiri Forest from The Legend of Zelda: Ocarina of Time.

Raccoon Buggy


This was a project for 3D Modeling during the Spring 2013 Semester at CSU Chico. We had to make a dune duggy and I love Sly Cooper, so I decided to make a dune buggy inspired by Sly himself.

Click here to watch the turntable!

It's been a while

It appears as though about a year and a half has passed since my last post, which also happened to be my first post. I'm back on here to update my information because tomorrow morning I will be en route to GDC 2014 in San Francisco!

So I suppose it would be good practice for me to add some of my work to the inter-webs.